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| Certification Vendor: | Scrum.org |
|---|---|
| Exam Name: | Professional Scrum Master level III (PSM III) |
| Exam Number: | PSM III |
| Related Certifications: | Professional Scrum Master I (PSM I) Professional Scrum Master II (PSM II) |
| Certificate Validity Period: | Lifetime |
| Exam Duration: | 120 minutes |
| Exam Price: | USD 500 |
| Exam Format: | True/False, Multiple Answer, Multiple Choice, Essay |
| Real Exam Qty: | 30 |
| Passing Score: | 85% |
| Available Languages: | English |
| Sample Questions: | Scrum PSM-III Sample Questions |
| Exam Way: | Online |
| Pre Condition: | It is recommended to have passed PSM I and PSM II prior to attempting PSM III. Significant experience as a Scrum Master is highly recommended. |
| Official Syllabus URL: | https://www.scrum.org/professional-scrum-master-iii-certification |
| Section | Objectives |
|---|---|
| Product Backlog Management | - Stakeholder Management - Backlog Refinement |
| Done and Undone Work | - Definition of Done |
| Scrum in the Organization | - Organizational Design and Culture - Scaling Scrum |
| Scrum Theory and Empiricism | - Empirical process control - Complex adaptive systems - Scrum Values |
| Facilitation and Coaching | - Facilitation - Teaching - Coaching |
| The Scrum Framework | - Scrum Events - Scrum Artifacts - Scrum Roles |
You are a Scrum Master working with a Scrum Team. The Development Team constantly complain that requirements are not clear enough. The Product Owner claims she is too busy to provide extra clarity. What should you do?
Reveal Solution Discussion 0Correct Answer:
This situation represents a breakdown inProduct Backlog transparency and collaboration, which directly threatens empiricism and value delivery. As a Scrum Master, my responsibility is not to solve the problem myself, but toenable the Scrum Team and the organization to resolve it.
1. Reframe the Problem: Requirements vs. Product Backlog
First, I would help both parties reframe the issue. In Scrum, we do not work with "requirements" in a traditional, fixed sense. Instead, we work with aProduct Backlog that is emergent, ordered, and continuously refined. Lack of clarity in Product Backlog Items means that the backlog is not in a usable state, which is an impediment to the Developers.
2. Make the Impact Transparent
Next, I would facilitate a conversation to make the impact of unclear backlog itemstransparent:
* Developers cannot reliably forecast work,
* Sprint Goals are put at risk,
* Rework and waste increase,
* Delivery of value slows down.
This conversation should involve the Product Owner and be grounded inevidence, not blame. The goal is shared understanding of the consequences, not assigning fault.
3. Reinforce Product Owner Accountability
The Scrum Guide is clear that theProduct Owner is accountable for maximizing value and for Product Backlog management, which includes ensuring that Product Backlog Items are clear, understood, and ordered. Being "too busy" does not remove this accountability. As a Scrum Master, I wouldcoach the Product Ownerto recognize that insufficient availability is itself an organizational impediment.
4. Enable Collaboration, Not Handoffs
At the same time, I would coach the Developers that clarity is oftenco-created, not simply provided. Scrum encourages close collaboration between Developers and the Product Owner. Techniques such as:
* Regular Product Backlog refinement,
* Joint discussions during Sprint Planning,
* Asking focused questions around the Sprint Goal,can significantly improve shared understanding without relying on detailed upfront specifications.
5. Address Organizational Constraints
If the Product Owner's lack of availability is due to organizational overload or competing responsibilities, this becomes asystemic impediment. In that case, the Scrum Master must raise this issue to the organization and help leadership understand that a Product Owner who is not sufficiently available puts product outcomes at risk.
Mid-sprint a development team forecasts it will not be able to deliver all the planned backlog items. They are worried andask for your advice as Scrum Master. What will you tell them?
Reveal Solution Discussion 0Correct Answer:
When a Development Team realizes mid-Sprint that it may not be able to deliver all planned Sprint Backlog Items, this situation should be handled throughempiricism, not concern or blame. As a Scrum Master, I would reassure the team and guide them back to Scrum principles.
First, I would remind the team that in Scrum they donot commit to delivering all Sprint Backlog Items.
Instead, the Scrum Team commits todoing their very best to achieve the Sprint Goal. Discovering additional work, complexity, or unknowns during the Sprint is expected, especially in complex product development. The Sprint Backlog is a forecast, not a fixed contract.
Second, I would help the team assess theimpact of what they have discovered. If the newly discovered work is minor and theSprint Goal is still within reach, the team can continue as planned while adapting the Sprint Backlog as needed. This reflects normal inspection and adaptation during the Sprint.
Third, if the impact is significant and threatens the Sprint Goal, the Development Team should have a focused discussion aboutif and how the Sprint Goal can still be met. This may involve changing the approach, reducing scope while preserving the Sprint Goal, or identifying alternative ways to deliver the intended value.
In such cases, theProduct Owner should be involvedin the conversation. Including the Product Owner increases transparency and enables faster value-based decision-making, such as re-negotiating scope or adjusting priorities while keeping the Sprint Goal intact. This collaboration ensures that adaptations are aligned with product value.
Your Scrum Team has one month Sprints. The development team argues that since this period is quite long, a Daily Scrum isa bit too much. They instead want a weekly update meeting. What is your opinion on this?
Reveal Solution Discussion 0Correct Answer:
From a Scrum Master's perspective, replacing the Daily Scrum with a weekly update meeting isnot consistent with Scrumand would significantly weaken the team's ability to inspect and adapt effectively, regardless of the Sprint length.
First, Scrum explicitly defines theDaily Scrum as a required event. The Scrum Guide states that the Daily Scrum is a 15-minute event held every working day of the Sprint for the Developers. The length of the Sprint-whether one week or one month-does not change the purpose or necessity of this event. Therefore, by choosing not to have a Daily Scrum, the team wouldno longer be practicing Scrum, but rather a Scrum- like process.
Second, the Daily Scrum isnot a status meeting. Its primary purpose is to allow the Developers toinspect progress toward the Sprint Goal, synchronize their work, andadapt the Sprint Backlogas needed. A weekly meeting dramatically reduces the frequency of inspection and adaptation, delaying the discovery of issues such as integration problems, misalignment, or risks to the Sprint Goal.
Third, removing the Daily Scrum negatively impactstransparency, one of Scrum's three pillars of empiricism. Without daily synchronization, important information about progress, impediments, and discoveries becomes stale or hidden. This reduced transparency increases the likelihood that work will drift away from agreed standards, fail to integrate properly, or no longer support the Sprint Goal by the end of the Sprint.
Fourth, the argument that a one-month Sprint justifies less frequent inspection reflects a misunderstanding of empiricism. Longer Sprintsincrease risk, which makes frequent inspection and adaptation more important, not less. The Daily Scrum provides a regular opportunity to realign the team and respond early to emerging problems, thereby reducing waste and rework.
Finally, as a Scrum Master, my role is toteach and coachthe Scrum Team on the purpose and value of Scrum events. Rather than removing the Daily Scrum, I would help the Developers improve how they use it-for example, ensuring it focuses on progress toward the Sprint Goal and actionable planning for the next 24 hours, instead of turning into a reporting session.
When working on one software product with multiple Scrum teams in Scrum Nexus, what is important about dependenciesof the planned Backlog Items and integration of the work being done?
Reveal Solution Discussion 0Correct Answer:
When multiple Scrum Teams work together on a single product usingScrum Nexus, managing dependencies and ensuring effective integration are critical to delivering a usable Increment each Sprint. Scrum Nexus extends Scrum by explicitly addressing the complexity that arises from multiple teams working on the same product.
First,dependencies between teams should be minimized. Dependencies reduce autonomy, slow feedback, and increase risk. In Nexus, Product Backlog Items should be ordered and refined in such a way that work with strong dependencies is keptwithin a single team whenever possible. This supports cross-functionality at the team level and reduces the coordination overhead required between teams.
Second, when dependencies cannot be avoided, they must be madetransparent and actively managed. The Nexus framework encourages early identification of dependencies during Nexus Sprint Planning so that teams can coordinate their work effectively. However, the goal remains to continuously reduce dependencies over time through better backlog ordering, architecture improvements, and skill broadening.
Third,integration of work is vital and takes precedence over completing all planned work. In Scrum Nexus, an Increment is only considered "Done" when the work of all teams is fully integrated and meets the shared Definition of Done. Unintegrated work, even if technically complete by an individual team, does not provide value and increases risk.
Fourth, integration must occurearly and often during the Sprint, not only at the end. Continuous integration helps uncover issues sooner, supports frequent inspection, and enables timely adaptation. Delaying integration increases the likelihood of defects, rework, and failure to produce a usable Increment.
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